D&D Solo Adventures
The Crypt - Noblemans Burial Chamber
Last Action Taken
You have left the Inner Burial Chambers Access Passage and have entered the Noblemans Burial Chamber
Room Layout:
Download: The Crypt - Noblemans Burial Chamber Printable Map
Room Description
You are standing in the Noblemans Burial Chamber. There are 4 marble statues in the middle of each side of the room. There is also a huge statue of an angel praying in the middle of the room. 2 Orc's are seaching through 2 of the 4 sarcophagus's in this room.
Encounter!
Conditions
If you are standing adjacent to the statue (inside orange box) at the end of a round, the statue heals 1 hp. This counts for enemies as well. The orcs will always stand in its influence if fighting next to it, but only if it does not attract an attack of opportunity.
Events
None
Enemies
(a) Orc
(b) Orc
After Combat
Search Orc(1):
Search Orc(2):
Explore
Objects
1) A Sarcophagus
2) A Sarcophagus
3) A Sarcophagus
4) A Sarcophagus
5) A Dead Orc
6) A Statue of an angel
7) 4 Marble Statues
Choose a root action:
1) Examine Object(1):
a)
i) Search for trap on object(1) (no skill requirement - search skill check): result
ii) Disable trap on objectr(1) (Skill Requirement: Disable Device): result
b)
i) Open object(1):
ii) Search object(1) (no skill requirement - search skill check): result
2) Examine Object(2):
3) Examine Object(3):
4) Examine Object(4):
a)
i) Search for trap on object(4) (no skill requirement - search skill check): result
ii) Disable trap on objectr(4) (Skill Requirement: Disable Device): result
b)
i) Open object(4):
ii) Search object(4) (no skill requirement - search skill check): result
5) Examine Object(5):
6) Examine Object(6):
a) Search object(3) (no skill requirement - search skill check): result
7) Examine Object(7):
a)
i) Examine statues closely: (Skill requirement: Knowledge (history): result:
ii) Examine statues closely: (Skill requirement: Knowledge (architecture): result:
iii) Examine statues closely: (Skill requirement: Knowledge (religion): result:
8) Detect Magic:
9) Return to Inner Burial Chambers Access Passage
Identify Items:
To indentify any unidentified items, go to this page