D&D Solo Adventures


The Crypt - Entrance Corridore

Last Action Taken

You have left the outdoors and have entered a corridore leading further into the Crypt.

Room Layout

View Map Legend

download Download: The Crypt - Entrance Corridore Printable Map

noteGametip: Around the outside of this room and every other room forewith are surrounded by impassible walls, unless otherwise specified.

Room Description

Cobwebs form around the corners of the roof. The floor stones in this small room are mossy and slightly damp. Grass grows from between the cobblestones.


Explore

Objects

1) 2 rusted metal gates leading outdoors.
2) A broken crate
3) A wooden door leading further into the crypt.

noteGametip: Actions work in a tree like structure. Some actions lead onto to further options. So for instance you must do option 2) "examine object(3)" which is a door, in order to have access to options 2a) b) c) or d) which are all options to interact with the door. It is best not to view any of these proceeding actions before you have performed the root action. 1) 2) 3) are all root actions, they are in black bold text. Object 1a) has 2 options available. These must be carried out in their specified order: you must i) search for traps before you can ii) disable them. However you dont have to search and disable a trap before opening a door. If you dont have the disable device skill, you may not have any other choose but to bash the door, and hope there is no trap!

noteGametip: Search for trap and disable trap appear for every door and container in the dungeon even if they do not have a trap, as not to give away the ones that have traps and the ones that dont.

noteGametip: All rolls have only 1 attempt at success unless otherwise specified. The DC's are reduced to account for the small number of players.


Choose a root action


1) Examine Object(2):

a)
i) Search for trap (No skill requirement - search skill check): Result
ii) Disable trap (Skill requirement: Disable Device skill check):

b) Open & search inside crate (no skill requirement): Result:

 

2) Examine object(3):

a) Listen check at the door(3) (no skill requirement): Result

b)
i) Search for trap (no skill requirement - search skill check): Result
ii) Disable trap (Disable Device skill check): Result

c) Unlock Door(3) (skill requirement unlock): Result

d) Bash Open Door (no skill requirement - Strenght Check): Result

3) Detect Magic:


Results

Choose the result of your chooses above:

Result 1
Result 2